Hello friends it’s Tim here again from Super Mayhem, awooo,
and boy howdy do we have some game hacking action for you today!
Over the years there has been many people asking how do you
emulate the game genie when you play NES games? Well, today I thought I would
answer that in the form of a short video.
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Hello friends it’s Tim here again from Super Mayhem, awoo,
and boy howdy do we have some fun for you today! We’ve hacked Mario games,
Kirby games, heck even recently the Teenage Mutant Ninja Turtles got their fair
share of whacky hacking goodness! So what are we going to tackle today? Well I
thought the 1986 classic Metroid for the NES might be a good bet! So what do
you think? Are you a fan of this game and/or its subsequent series? Why not
smash a like for the love of Samus, hit subscribe and ring the bell if you are
new to the channel and let’s dive deeply into the planet Zebes as we attempt to
hack the nostalgic platformer that is Metroid. I should also note that I have
always been a bad player of this game so even with hacks I’m still, well,
pretty bad…so with that said Letsa Go!
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Hello friends it’s Tim here from Super Mayhem again,
awwoooo, and today we are jumping back on the game genie bandwagon to do some
mad hax bros! So what’s on the table today? Well if the video title didn’t give
you a hint we are focusing on the classic 1989 Ninja Turtles game for the NES!
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Hello friends, Tim here again from Super Mayhem, bringing
you some more Game Genie Hijinx to blast your NES off your TV screen!
So straight up, I had never played Battletoads before this
video, but I had heard about its notoriety.
From prank calling the pawn stars asking for Battletoads, to
its intense difficultly level, I knew I was getting into something special
here. Not to mention the games pumping tunes on the pause screen!
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Hello friends, Tim here again from Super Mayhem, bringing you some more classic Game Genie hacking action! AWhoooo!
Today we are taking on another of the classic NES games, Kirby’s
Adventure Also known as Hoshi no Kirby As it was originally released in Japan.
Before we get started please make sure you subscribe to
Super Mayhem with notifications on and Smash that thumbs up button as hard as
you can for the love of Kirby!
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Hello friends, Tim here again from Super Mayhem, bringing
you some more classic Game Genie hacking action!
Today we are taking on another of the classic NES games,
Punch-Out!! Also known as Mike Tyson’s Punch-Out!! As it was originally
released in North America.
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9.5/10
After the Lackluster Performance of Mega Man in 1987 The future of the series seemed bleak and there was no interest in Capcom to make another game in the series. The Devs however were not done with the Blue Bomber and knew that they could take the formula of the first game and expand it into an incredible game. So the development of Mega Man 2 began with the Developers not being paid to work on it. They were spending a lot of time working on Mega Man 2 in between other jobs they had at the company. Where as Mega Man was seen as a stressful game to develop, Mega Man 2 was truly a labor of love that the devs had insisted on completing. They updated the graphics, Fixed the bugs in the engine, and Expanded to 8 bosses. And when presented to capcom they decided to take the game and Release it. This is not only a review. this is the story of how the Mega Man series was almost a dead series. And how the Devs saved the series from becoming just another failed attempt at creating a viable console mascot.
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6/10
After having a lot of success with the Arcades and the home ports of Arcade gems, Capcom wanted to create something that would be their own original IP for Consoles. They wanted to have a series that could rival Mario at the time. Directed by Akira Kitamura and Programmed by Nobuyuki Matsushima, Capcom had assembled a small team to work on the first game designed with console in mind. Yasuaki Kishimoto, Naoya Tomita, Keiji Inafune and Kitamura all worked on the Art for the game and Manami Matsumae Composed the Soundtrack. This was the entire team, only six people made Mega Man. Inafune says that Osamu Tezuka’s Astro Boy Influenced the design of Mega Man.
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