Good news, physical game collectors! Nintendo has confirmed it has no plans to abandon physical video games. But does that mean our beloved cartridges are safe forever? Not necessarily!
While the gaming industry continues its march towards an increasingly digital future, Nintendo has offered some welcome reassurance for gamers who still enjoy owning a physical copy of their favourite games.
What do you get when you combine one of Nintendo’s most unusual Mario adventures with a collection of ridiculously overpowered Game Genie cheats? Absolute mayhem, of course!
Today we’re heading back to the good old Super Nintendo to wreak havoc in Super Mario Bros. 2, as featured in Super Mario All-Stars. We’re talking infinite jumps, floating characters, disappearing enemies, broken boss battles and cheats that turn the game’s rules completely upside down.
From being so Invincible that nothing can touch you, all the way to level skips and one hit KO’s, today we are taking on Disney’s Aladdin on the Sega Genesis/Megadrive with the help of the Game Genie!
Mario Kart Wii is one of those games that just refuses to disappear.
More than 18 years after its original release, the Wii racer still has an incredibly active fanbase, a huge modding scene and plenty of people who swear its drifting mechanics remain some of the best in the series.
Released in 1995, Killer Instinct pushed the Super Nintendo to its limits. With digitized graphics, over-the-top characters and insane combo systems, it quickly became one of the most memorable fighting games of the 16-bit era.
Of course, no retro gaming adventure would be complete without introducing the Game Genie into the mix!
For this experiment I loaded up the SNES version of Killer Instinct and tested a collection of Game Genie codes ranging from playable boss characters and instant victories to one-hit knockouts and bizarre glitches. Some of these cheats were incredibly useful, while others completely broke the game in hilarious ways.
Hey hey! Tim here from Super Mayhem – Awooo! – and today we’re diving headfirst into one of the most iconic Game Boy games of all time: Pokémon Red! But we’re not here for a normal playthrough… oh no. We’re cracking open the glitchy goodness with a stack of Game Genie and Game Shark codes that will break the game, bend reality, and maybe even make Professor Oak cry. Let’s go!
Hello friends It’s Tim here from Super Mayhem, awoo, and boy howdy do we have some more game hacking action for you today!
In this addition of our game genie hijinx series I thought we should take on the first ever mega man game on the NES! Those of you that have followed this journey know we already checked out the second game, but what about that first gem from Capcom? No longer will it go un-appreciated as we delve into the sinister world of game modification with the game genie once again and explore a few codes for the mega-ist of men, also known as mega man! On with the show.
Hello friends! Tim here with another deep dive into retro gaming trivia. Today, we’re dusting off our Walther PPK and stepping into the shadowy world of GoldenEye 007 for the Nintendo 64. This classic title is packed with fascinating details, hidden content, and behind-the-scenes insights. So, sit back, relax, and let’s explore some intriguing facts from the third best-selling Nintendo 64 game of all time.
On February 27, 1996, the world of gaming changed forever with the release of Pokémon Red and Green in Japan. What started as a simple idea from Satoshi Tajiri, a passionate game designer and insect-collecting enthusiast, grew into one of the most successful franchises in video game history. Let’s take a nostalgic journey back to where it all began!